The Shielding is the holy ground and religious cathedral of the order of the Shielding. There are several things of interest here. First the entire area is no recall, no teleport, no sumon- it is holy ground and evil forces trying to enter are barred from entry that way. Next the shopkeep mobs lack names so that they can not be summoned, charmed, or teleported to. Of paticular interest are the stained glass windows. Lok comissioned an artist-magician to depict several areas of paticular evil and create one way gateways to them from the Shielding. This is so the Knights of the Shielding can rallly and go forth to battle these sundry forces. The main item of interest for this area is the holy helm, which is type key and unlocks the doors of the Cathedral. When worn it helps members detect evil and protects them from it. Also of interest are the holy orbs, which reveal those unseen forces which seek to harm the Shielding.